Monday, February 6, 2017

Playing It Dangerously Safe: The Issues With Ultra Street Fighter II On Switch!!

Outside of the Super Smash Bros. series, Nintendo has not really been the system of choice for fighting games since the Super Nintendo..that is a pretty long damn time.

Nintendo's choices to depart from keeping up with the latest tech and opting to be on the side of innovation instead has certainly had its negatives and positives for the company.

Now, they are hedging their bets once again with the Switch, and honestly, I have to admit this is not a bad idea. In fact, one would say it is what they should have done with the Wii U...but that is a different story for an entirely different day.

Despite a peaking interest for the convenience of a home console that you can take on the go, my reservations radar are certainly on full alert and the reveal of Ultra Street Fighter II has definitely increased my cynicism.

At first, I thought this was a good idea. Capcom, who was not going to be able to port Street Fighter V over due to the systems constraints, obviously was not ready to commit to an exclusive fighting game title so the next best thing to do is push nostalgia while giving a somewhat new experience and Ultra Street Fighter II does that.

But Capcom believes this to be a good idea so much that from what news outlets are reporting they want to charge $40 for a somewhat new experience.

I do not need to be a psychiatrist to tell Capcom that they have completely lost their minds! How does a game originally based off of another game that only cost me $15 jump to $40 for two additional characters, balance changes, and some extra online modes..that is kind of insane.

I think its safe to say that no one in their right mind is buying a Switch because they want to play Ultra Street Fighter II and even if they did lets put things into perspective.

For one, the system its self costs $299.99. Secondly, if you're are going to play online the respectable way, then you will need to pay for an additional lan adapter, which costs $29.99, and if you don't feel to at home with playing on the Switch's new controller, be prepared to purchase the pro controller that is retailing at $60+ at the moment.

That is quite a sum to invest in for the enjoyment of playing a game that is primarily fueled on nostalgia and a few bells and whistles and I don't think the additional $40 you will have to pay is making that nostalgia feel very worth it.

Capcom is playing it dangerously safe with this one. Placing your bets on a few loyal Nintendo followers who never had the chance of experiencing the original Street Fighter II HD remix,fans who really want to play an updated Street Fighter II game, or have not played Street Fighter II in a while is very risky and not the choice I would have made as one of the first titles for the Switch.